High George, only an embedded YouTube player linked to 1 vid on a YouTube channel. Hasn’t been a problem up until now. The YouTube player does throw up errors in the browser but I put that down to my anti virus not liking it, but it hasn’t caused any issues when built with volt.
I see. the Iphone splash folder also has splash screens as well. Could this be something to do with having the default form size set to iPhone 6. Never really been a problem in the past as I have always used Full screen settings anyway?
Check that you’ve set everything up properly. Here are the instructions:
Just supply a 1024×1024 icon and a 2732×2732 splash screen, and AppStudio will automatically generate all the required images and update the config.xml file.
This means you’ll need to clean out the redundant info currently in your config.xml the first time. Specifically, you will need to do the following:
You’re right - it is generating those large files. The main one is 10.9 megs in size.
The very real problem is that this image is huge in png format. It will add 100 megs to your app, so long as you use this image. It’s probably not a good way to use that much space.
Can you experiment with some other images? Most project end up with less than 10 megs of icons and splash screens.
Just checked my other two projects, smaler in size but I still have all the iphone splashscreens and icons in both projects? I thought something was strange when I put thsese projects onto google play and I got a warning saying that these were very large files?
It’s normal to have iPhone splashscreens and icons. Usually, they’re not big enough to be too concerned (but it might be nice if VoltBuilder could exclude the ones not for the current platform - I’ll submit that suggestion).
All the images, for both platforms, are usually less that 10 megs. There’s something about that image which makes it naturally huge (and incompressible).
Ok George, just seems strange that it does’t work anymore. It’s already been built through volt (Several times) and is live on google play now. I agree about not mixing ios and Andriod png’s in the builds. Got to be better for the user when it comes to purchasing from app store’s for download speeds with not havng bigger files.
As VoltBuilder heads towards release, we’re starting to apply some of the restrictions in the Plan matrix. Projects used to be unlimited - now they need to follow the limits for Indy projects.
I still urge you to rethink your splashscreen - it’s not good that it’s 10x the normal size.